| Val |
Char |
Base |
Points |
Total |
Roll |
Notes |
| 40 |
STR |
10 |
30 |
40/60 |
17- / 21- |
HTH Damage 8d6/12d6 END [4/6] |
| 28 |
DEX |
10 |
54 |
28 |
15- |
OCV 9 DCV 9 |
| 46 |
CON |
10 |
72 |
46 |
18- |
|
| 14 |
BODY |
10 |
8 |
14 |
12- |
|
| 10 |
INT |
10 |
0 |
10 |
11- |
PER Roll 11- |
| 13 |
EGO |
10 |
6 |
13 |
12- |
ECV: 4 |
| 15 |
PRE |
10 |
5 |
15 |
12- |
PRE Attack: 3d6 |
| 10 |
COM |
10 |
0 |
10 |
11- |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 24 |
PD |
8 |
16 |
24/28 |
|
24/28 PD (0 rPD) |
| 24 |
ED |
9 |
15 |
24/28 |
|
24/28 ED (0 rED) |
| 5 |
SPD |
3.8 |
12 |
5 |
|
Phases: 3, 5, 8, 10, 12 |
| 21 |
REC |
17 |
8 |
21 |
|
|
| 92 |
END |
92 |
0 |
92 |
|
|
| 90 |
STUN |
57 |
33 |
90 |
|
|
| 6" |
Running |
6 |
0 |
6" |
|
|
| 2" |
Swimming |
2 |
0 |
2" |
|
|
| 8" |
Leaping |
8 |
0 |
18"/22" |
259 |
Total Characteristics Points |
|
|
|
|
| Total earned: |
4 |
| Spent: |
4 |
| Unspent: |
0 |
| Base Points: |
200 |
| Disad Points: |
150 |
| Total Points: |
354 |
|
| Type |
Total |
| Run (6) |
6" |
| Swim (2) |
2" |
| H. Leap (8") |
18"/22" |
| V. Leap (4") |
9"/11" |
|
| Type |
Amount |
| Physical Defense |
24/28 |
| Res. Phys. Defense |
0 |
| Energy Defense |
24/28 |
| Res. Energy Defense |
0 |
| Mental Defense |
0 |
| Power Defense |
10 |
|
|
|
|
| OCV: |
9 |
DCV: |
9 |
|
|
|
Combat Skill Levels:
+1 with HTH Combat
|
|
| Maneuver |
Phase |
OCV |
DCV |
Effect |
|
| Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
| RMOD |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
| Cost |
Disadvantage |
| 20 |
Dependent NPC: Little Brother 11- (Incompetent) |
| 10 |
Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort) |
| 10 |
Enraged: When innocents are attacked (Common), go 8-, recover 14- |
| 20 |
Hunted: Genocide 8- (Mo Pow, NCI, Harshly Punish) |
| 20 |
Hunted: VIPER 8- (Mo Pow, NCI, Harshly Punish) |
| 15 |
Psychological Limitation: Code against killing (Common, Strong) |
| 20 |
Psychological Limitation: Protector of innocents (Very Common, Strong) |
| 15 |
Social Limitation: Secret ID (Frequently, Major) |
| 10 |
Vulnerability: 1 1/2 x BODY Light-based Attacks (Common) |
| 10 |
Vulnerability: 1 1/2 x STUN Ice-based Attacks (Common) |
| 150 |
Total Disadvantages Cost |
|
|