| Cost |
Power |
END |
|
Nightstalker Combat Suit, all slots OIF (-1/2) | |
| 15 |
1) Micro Motor System: +30 STR; No Figured Characteristics (-1/2) | 3 |
| 28 |
2) Micro Motor System: +19 DEX; No Figured Characteristics (-1/2) | |
| 7 |
3) Internal Padding: +10 CON; Only For Stunning (-1), No Figured Characteristics (-1/2) | |
| 5 |
4) Internal Padding: +5 BODY; No Figured Characteristics (-1/2) | |
| 7 |
5) Imposing Appearance: +10 PRE | |
| 25 |
6) Carbon Composite Structure: +38 PD | |
| 25 |
7) Carbon Composite Structure: +38 ED | |
| 20 |
8) Micro Motor System: +3 SPD | |
| 21 |
9) Internal Power System: +16 REC, Only to Recover Suit's END (+0) | |
| 20 |
10) Internal Storage System: +60 END | |
| 13 |
11) Carbon Composite Structure: Damage Resistance (20 PD/20 ED) | 0 |
| 19 |
12) Enclosed Life Support System: Life Support (Immunity: All terrestrial diseases and biowarfare agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) | 0 |
| 7 |
13) X-Ray Vision: N-Ray Perception (Sight Group) | 0 |
| 3 |
14) Ultraviolet Enhancement System: Ultraviolet Perception (Sight Group) | 0 |
| 8 |
15) Comm Unit: High Range Radio Perception (Radio Group) | 0 |
| 7 |
16) Visual Protection Lenses: Sight Group Flash Defense (10 points) | 0 |
| 43 |
Neutral Particle Accelerator: Multipower, 65-point reserve, all slots OIF (-1/2) | |
| 4u |
1) Neutral Particle Beam: Energy Blast 13d6 | 6 |
| 4u |
2) Phased Neutral Particle Beam: Energy Blast 8 1/2d6, Affects Desolidified Any form of Desolidification (+1/2) | 6 |
| 4u |
3) Dispersed Neutral Particle Beam: Energy Blast 6d6+1, No Normal Defense (Force Fields; +1) | 6 |
| 32 |
Miniature Turbo-Jets: Flight 30", x4 Noncombat, 1 Continuing Fuel Charge lasting 1 Hour (+0); OIF (-1/2), Intakes Can Be Fouled (-1/4), Power loses about a fourth of its effectiveness for every intake fouled (-1/4) | [1 cc] |
| 317 |
Total Powers Cost |